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Bachelor of Science Programme in Multimedia Technology and Animation

Programme

Degree Academic Programme Length of Programme
B.Sc. Multimedia Technology and Animation
(Applicants are required portfolio)
4 Years

 

Programme’s Philosophy

The main aim of this program is to produce graduates who are effectively well-rounded in Multimedia Technology and Animation including creating modern media, online content creation, video, film and 2D and 3D animation.

This course employs the Cognitive Theory to allow students to develop their intellectual process and systematic thinking. Moreover, the course follows the Design Thinking process that encourages systematic thinking. This will enable graduates to comprehend the requirements and the problems of research-based design in accordance with the consumer’s and the industry’s needs in the Digital Disruption era. This is carried out by focusing on hands-on experience (Practicalism Theory) and producing creative skills. Finally, students will be able to integrate the knowledge of creating media that respond to changing conditions.

 

Programme’s Objectives

  1. To create ethical consciousness, professional ethics and social responsibility.
  2. To understand the basic knowledge of multimedia technology and animation.
  3. To understand multimedia technology capabilities and animation creation in both theory and practice for creating online media design and producing various types of virtual digital media.
  4. To be able to apply knowledge or techniques using various tools and equipment’s to keep up to date with the industrial sector.

 

Programme’s Highlights

The highlights of the program are focusing on teaching and learning process that emphasize the development of design thinking to enable graduates to understand consumers’ needs and meet the industry’s requirements. as well as to be able to apply the theory of knowledge building (Cognitive Theory) to create cognitive processes or systematic thinking. Moreover, the program focuses on hand-on experience (Practicalism Theory) by applying knowledge to build up creativity skills. In addition, it encourages the integration of the knowledge in creating media that meets the industry’s needs in the Digital Disruption era. The main aim of the program is to produce two groups of graduates: Online Content Creator and Virtual Reality, Augmented Reality, Mixed Reality creator on the 3D animation format.

 

Career Opportunities

  1. Online Content Creator
  2. Virtual Reality, Augmented Reality, Mixed Reality
  3. Animator, Modeler, 2D/3D Artist
  4. Game Designer
  5. Graphic Designer and Illustrator
  6. Web Designer and Developer
  7. User Experience, User Interface
  8. TV Commercial, Advertising, Film production

 

Programme Learning Outcomes: PLOs

  • PLO1:  Responsible to oneself and society, be honest, and follow the organization's rules.
  • PLO2: Be able to explain important theoretical principles and use multimedia tools.
  • PLO3: Be able to have systematic thinking skills, to design and create multimedia media creatively.
  • PLO4: Take a role of leadership, supporter, and teamwork in a multicultural society.
  • PLO5: Be able to work with multimedia tools, design and create multimedia for communication.
  • PLO6: Ability to integrate the knowledge and skills of multimedia design knowledge to produce multimedia content.

 

Tuition and Fees

  • 41,600 Baht per semester
  • 332,800 Baht per programme

 

Programme Structure

  • Programme Structure
    • Bachelor of Science Programme in Multimedia Technology and Animation
    • Total credits: 126 credits (4-year Bachelor’s Degree)

           1. General Education Course 30 credits

           2. Specific Requirement Course 90 credits

                2.1 Core Course 33 credits

                2.2 Major Required Course 39 credits

                2.3 Major Elective Course 18 credits

           3. Free Elective Course 6 credits

(Refer to Bachelor of Science Program in Multimedia Technology and Animation Year 2022)